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Showing posts from June, 2022

BDupdate65 thinking about a update to the CrashDummy image

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Thinking about a update to the CrashDummy image, something in 3d. The idea of creating a filter for use in instagram or facebook. looking into SparkAR to create it The mesh used is updated in blender to match that template. look closely and see the seams where head is joined to the face. Along the chin and cheek. This is the first draft

BDupdate63 Unity platform for getting models to android devices, making the models interactive

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 Unity platform for getting models to android devices, making the models interactive Importing FBX mesh, using scripts that allow touchscreen of the android device to move the animated object.